First win took 8h+ hours, and now it's around 4h for a full run (I think no-pause is about 2h). Games also get much shorter as you pause less and less. ![]() I thought I was gonna play a map or two as well and get bored, but ended up clearing the four maps on 2nd hardest, and then going back to Map 1 on hardest felt really good. And map 4 is much, much harder than the rest. ![]() Early game, sniper rush, mid game, late game, final wave, tech rush, map 4, villages of doom, no pause, aggro, timeline milestones, map-specific tips. It's more fun and you'll learn timings/build orders faster. Aimed at beginners who struggle to finish the first map. Imo, everyone should play on 80 days and start with smaller hordes. There are ways to cheese it, but it's easier to simply have a sniper stack out there clearing the map as soon as you have 15+. But yeah, soldiers and Lucifer could use some buffs.Īs for sending out troops, if you don't clear most the map before the final wave, everything attacks at once and you simply die. There are high tier infected close to your start on map 4, so a bit too much noise can get you killed very easily unless you have a solid wall to lure them to. Snipers and Thanatos are insanely strong, but they make a lot of noise. But if you could practice with a few coop partners, and assuming they fix the terrible controls, it could work. No-pause solo is currently not a pleasant experience. ![]() #12 Archon mode would also be a lot of fun.
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